Dead of Winter

Dead of Winter #

A cooperative strategy board game that doesn’t require too much inter-player planning (see Limiting Collaboration for why this can be a problem). Has a couple cool mechanics that I really enjoyed playing with:

  1. Before every players turn another player pulls an “event” card that will only lead to something if the player whose turn it is does something specific. This leads to a fun dynamic of one player knowing what might happen (good or bad) if the current player takes a specific action.
  2. Secret victory conditions. This is a common feature in many games, but in a cooperative game that may have “betrayers” it leads to a fun dynamic where you have to be a bit cagey about how much you say about your specific condition, lest others suspect you are up to no good.

Played first in June 2022.

Feelings:

Categories: Experiences, Games

Backlinks: Feelings, Limiting Collaboration,